First of all, one has to admit that the original Lawnmower Man was no cinematic masterpiece – not to mention a terrible adaptation of the source material – but the dodgy CGI and an even dodgier grasp of science that plagued that film is nothing compared to the cinematic disaster that is Lawnmower Man 2. Imagine taking everything that made the original film somewhat interesting and flushing it down the digital toilet.
When sitting down to watch this sequel, after first girding your loins with enough alcohol, it’s important to understand that this film should be viewed as a stand-alone movie as it seems to have ignored most of the events of the first Lawnmower Man. Despite this film’s opening scene including a flashback of the previous one’s conclusion – with the destruction of Virtual Space Industries and Jobe escaping into the World Wide Web and the subsequent ringing of all the phones in the world that announces his birth as a Cyber-God – this sequel ignores all of that and has the villains of this piece getting a hold of Jobe’s “corpse” so that they can hook him up to their database so he can help them perfect the Chiron Chip.
“Being a Cyber-God seems like a lot of work.”
But what is this Chiron Chip we speak of? We are told that Dr. Benjamin Trace (Patrick Bergin), the founder of virtual reality and who invented the most powerful worldwide communications chip ever, but then lost the legal battle to secure the patent, and it is now in the hands of a villainous tycoon and virtual reality entrepreneur Jonathan Walker (Kevin Conway). Walker runs Virtual Light Industries and he quickly realizes the potential of the Chiron Chip to dominate a society that has now become dependent on computers. It’s Walker’s team who gains possession of Jobe Smith’s (Matt Frewer) horrible burnt body, to which they will reconstruct his face and have his legs amputated, but not to worry, he is told by Dr. Cori Platt (Ely Pouget), who is Trace’s former partner and lover and now turned corporate scientist, that “There is nothing to be afraid of, virtual reality will rehabilitate your mind and eventually your body.” Call me crazy, but I don’t think these guys understand science or biology.
“I bring you to the “Bullshit 3000” the most powerful plot device ever.”
Meanwhile, we have the return of Peter Parkette (Austin O’Brien) who in the intervening six years has become a computer hacker and formed a group of Artful Dodgers who live in an old subway car on an abandoned subway line of a very Cyberpunk Los Angeles. As one is expected to do in this kind of movie. It’s while hacking into the “cyberspace” that Peter reconnects with Jobe and is asked by his former friend to track down Dr. Benjamin Trace so that he can learn about a hidden Nano routine called “Egypt” in the Chiron Chip’s design. Lucky for humanity, Trace realizes that Jobe is quite insane and he refuses to give him access to something that powerful, needless to say, this doesn’t go over that well and Jobe explodes with the threat “Tell me what “Egypt” means, Doctor, before I get really FUCKING PISSED OFF!” and he then hacks into subway system’s computer to send another train crashing into theirs. Thus begins the battle between our small band of heroes, a mentally deranged Cyber-God and an ineffectual group of corporate morons who don’t understand what the fuck they are dealing with. So yeah, it will be a bunch of kids who save the day.
“We need to hack the planet.”
Stray Observations:
•
Despite the film taking place in “The Future” the computer labs are all
outfitted with crappy old computers from the 1980s, stuff that even
Tron wouldn’t bother trying to save.
• How do you solve the problem
of the actor who played the title character in the first film not
returning for the sequel? Simple, just have a doctor deliver the line “They’ve reconstructed his face” and then cast Matt Frewer.
• Casting Matt Frewer as a rogue computer villain has serious shades of his most famous role, that of Max Headroom.
•
The only actor to return for this outing was Austin O’Brien, who is
another good example of “Child Actors” whose careers never quite
survived puberty.
• The virtual world that Peter Parkette and friends hack into looks like a precursor to Ernest Cline’s Ready Player One and the OASIS.
•
This film is set six years after the original movie – which took place
in the present day – yet in that small time frame the world has somehow
turned into a Blade Runner/Cyberpunk reality.
That is some pretty quick urban development.
While the original Lawnmower Man flirted with intriguing concepts of virtual reality and the human mind, its sequel dives headfirst into a pool of convoluted plot lines and lacklustre execution. Furthermore, the film’s visual effects are a testament to the limitations of CGI technology in the mid-90s and certainly not much of an improvement from the original film. Some may argue that the dated graphics add a nostalgic charm, but they ultimately detract from the overall immersion of the viewing experience. Scenes that were likely intended to inspire awe and wonder instead elicit unintended chuckles if not outright laughter. But where it really fails is when our heroes venture into cyberspace the filmmakers decided to composite live-action elements with CGI backgrounds as it looks just godawful. To say it’s not a convincing amalgamation of techniques would be the understatement of the century.
“Second star to the right and straight on till we pixelate.”
In terms of performances, the cast struggles to breathe life into their thinly sketched characters. Even the talents of seasoned actors like Patrick Bergin and Matt Frewer are squandered amidst a sea of wooden dialogue and one-dimensional motivations. Frewer himself does look to be trying to breathe some life into this standard “Evil Computer” role but he drifts a little too far into his Max Headroom persona at times and each time this happened it took me out of the movie. Of course, the real problem with this movie was in its script and its convoluted plot, which meanders through a nonsensical maze of virtual reality jargon and shallow attempts at social commentary. The storyline is riddled with inconsistencies and absurdities, making it nearly impossible for us to become emotionally invested in the fate of the characters. The result is a mishmash of half-baked ideas and contrived conflicts that fail to bring things to a proper conclusion.
“I’m a cliché, in a silly plot and wrapped in bad graphics.”
Ultimately, Lawnmower Man 2: Beyond Cyberspace falls short of its lofty ambitions, delivering a half-assed sequel that insults the intelligence of its audience. It’s a prime example of how not to make a science fiction film, lacking both substance and style. Viewers would be better off avoiding this cinematic misfire and seeking out more engaging entertainment elsewhere, but if you want a good laugh and do have decent amount of alcohol on hand, than this can be a fun diversion to watch among like-minded friends.